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Free PDF The Art of Game Design: A Book of Lenses, Third Edition

Free PDF The Art of Game Design: A Book of Lenses, Third Edition

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The Art of Game Design: A Book of Lenses, Third Edition

The Art of Game Design: A Book of Lenses, Third Edition


The Art of Game Design: A Book of Lenses, Third Edition


Free PDF The Art of Game Design: A Book of Lenses, Third Edition

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The Art of Game Design: A Book of Lenses, Third Edition

About the Author

Jesse Schell is professor of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.

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Product details

Hardcover: 512 pages

Publisher: A K Peters/CRC Press; 3 edition (October 15, 2019)

Language: English

ISBN-10: 1138632090

ISBN-13: 978-1138632097

Product Dimensions:

7.5 x 9.2 inches

Shipping Weight: 1.7 pounds (View shipping rates and policies)

Average Customer Review:

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Amazon Best Sellers Rank:

#8,704,630 in Books (See Top 100 in Books)

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The Art of Game Design: A Book of Lenses, Third Edition PDF

The Art of Game Design: A Book of Lenses, Third Edition PDF

The Art of Game Design: A Book of Lenses, Third Edition PDF
The Art of Game Design: A Book of Lenses, Third Edition PDF

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